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Game dev skills for your agent

230 hand-picked skills, MCP servers and starter kits. Filter by engine, task or the agent you use.

Type
Engine

Showing 30 results

Claude Code Game Studios
GDT
Starter kit
27.0k

Claude Code Game Studios

Turns Claude Code into a full game studio: 49 agents and 72 workflow skills arranged like a real studio hierarchy.

GodotUnityUnrealClaude Code
Godogen
GDT
Starter kit
7.2k

Godogen

Autonomous game development with Claude Code and Codex. Publishes a ready game repo for Godot, Bevy, Babylon.js or three.js.

GodotBevyWeb (Phaser / Three.js)Claude Code · Codex
Unreal Engine Skills for Claude Code
UE5
SkillOfficial
1.5k

Unreal Engine Skills for Claude Code (Epic)

Epic Games' official Claude Code plugin: control the Unreal Editor over MCP, with hundreds of tools across 30+ toolsets, plus skills for writing new toolsets and Agent Skills.

UnrealClaude Code
Three.js Game Skills
WEB
Starter kit
By GameSkill

Three.js Game Skills

Nine Agent Skills for Codex and Claude Code that build playable Three.js browser games, with a director skill, a Vite scaffold and Playwright QA.

Web (Phaser / Three.js)Claude Code · Codex
3AGameFactory
UE5
Starter kit
956

3AGameFactory (GameFactory-3A)

An Apache-2.0 framework of agent skills and pipelines that turns a game requirement into assets (image, 3D, motion, audio, CG video) and engine-ready code for UE5, Blender, Unity, Godot 4 and three.js.

UnrealUnityGodotClaude Code · Codex +1
AssetFurnace
ANY
MCP
920

AssetFurnace (image-to-3dlab)

A local image-to-3D studio with an MCP server: prompt or picture in, a textured, rigged, animated GLB game character out, on Apple Silicon or NVIDIA.

Engine-agnosticClaude Code · Codex +3
Novel to Game
WEB
Skill
904

Novel to Game

Agent skills for source-grounded adaptation of novels into games: cited design docs, target-runtime builds and evidence-based QA.

Web (Phaser / Three.js)Engine-agnosticClaude Code · Codex +1
Vibe Jam Starter Pack
WEB
Starter kit
152

Vibe Jam Starter Pack

A free bundle for game jams: four starter projects, eight agent skills for Phaser and Three.js, and tutorial videos.

Web (Phaser / Three.js)Claude Code · Codex +1
OrcDev Point-and-Click Adventure Skills
GDT
Skill
107

OrcDev Point-and-Click Adventure Skills

Ten agent skills and a template for making a fully voiced point-and-click adventure in Godot, pulled out of the production of OrcDev's game Past. No license is published, so see the repository for use.

GodotClaude Code · Codex +1
Everything Game Dev Code
UNI
Starter kit
98

Everything Game Dev Code

An MIT scaffold for AI-assisted game development: 42 agents, 66 commands, 100+ skills and 115 rules for Unity, Unreal, Godot and HTML5, with adapters for Claude Code, Codex, Cursor, OpenCode and Kiro. Plan, write a GDD, set up an engine project or build a whole game with /full-game.

UnityUnrealGodotClaude Code · Codex +2
Hermes GameForge
GDT
Starter kit
37

Hermes GameForge

A game-development plugin for Hermes Agent with 10 agent skills and 9 tools: SFX, music, NPC voices, pixel sprites, tilesets, low-poly 3D, web/Godot/Unity builds, a playtester that plays the build, and itch.io export. Runs offline by default.

GodotUnityUnrealHermes Agent
open-game-skills
GDT
Starter kit
By GameSkill

open-game-skills

An MIT pack of about 190 SKILL.md agent skills for game design: combat feel, camera, traversal, world, validation, 2D/Spine and art pipeline, with a dispatcher and adapters for Three.js, PixiJS, Phaser, Cocos, Godot, Unity and Unreal.

Engine-agnosticGodotUnityClaude Code · Codex +1
Ludra
WEB
Starter kit
By GameSkill

Ludra

A 2D game engine built for AI agents: games are JSON, every error comes with a machine-readable fix, and the agent plays and tests its own game headlessly. Ships a Claude Code plugin and skill.

Web (Phaser / Three.js)LÖVE / pygameClaude Code
Free Game Stack
WEB
Skill
By GameSkill

Free Game Stack (pick from 12 free open-source repos, wire them, ship to itch.io)

A GameSkill original that turns the popular "12 free GitHub repos, a game studio for $0" list into a plan: one engine and at most one tool per need, chosen from Godot, Phaser, Babylon.js, Kaplay, PixiJS, Matter.js, LDtk, Piskel, Howler.js, ink, Colyseus and butler, with licences checked and a reason for every tool left out. Ships a picker, an ink compiler step, a pack step and a pre-upload check, and Lantern Courier, a tested example using Kaplay, ink, Matter.js and a Colyseus room.

Web (Phaser / Three.js)GodotClaude Code · Codex +2
Art Bible
GDT
Skill
By GameSkill

Art Bible (Claude Code Game Studios)

Author the Art Bible — visual identity gating asset production.

Godotin Claude Code Game Studios
Balance Check
GDT
Skill
By GameSkill

Balance Check (Claude Code Game Studios)

Find balance outliers, broken progressions, degenerate strategies, economy imbalances in formulas and data.

Godotin Claude Code Game Studios
Brainstorm
GDT
Skill
By GameSkill

Brainstorm (Claude Code Game Studios)

Guides the user through finding and choosing a game concept.

Godotin Claude Code Game Studios
Launch Checklist
GDT
Skill
By GameSkill

Launch Checklist (Claude Code Game Studios)

Launch readiness across every department: code, content, store, marketing, community, infrastructure, legal, go/no-go sign-offs.

Godotin Claude Code Game Studios
Localize
GDT
Skill
By GameSkill

Localize (Claude Code Game Studios)

Localization pipeline — find hardcoded strings, extract string tables, cultural review, VO, RTL, enforce string freeze.

Godotin Claude Code Game Studios
Map Systems
GDT
Skill
By GameSkill

Map Systems (Claude Code Game Studios)

Decompose a concept into individual systems, map dependencies, prioritize design order, create the systems index.

Godotin Claude Code Game Studios
Playtest Report
ANY
Skill
By GameSkill

Playtest Report (Claude Code Game Studios)

Structured playtest report template, or turn existing playtest notes into structured feedback.

Engine-agnosticin Claude Code Game Studios
Prototype
GDT
Skill
By GameSkill

Prototype (Claude Code Game Studios)

Concept prototype before GDDs — throwaway HTML, Engine or Paper build, PROCEED/PIVOT/KILL/NOT ASSESSED.

Godotin Claude Code Game Studios
Quick Design
GDT
Skill
By GameSkill

Quick Design (Claude Code Game Studios)

Lightweight spec for small changes — tuning adjustments, minor mechanics.

Godotin Claude Code Game Studios
Team Audio
GDT
Skill
By GameSkill

Team Audio (Claude Code Game Studios)

Orchestrate the audio team — audio-director, sound-designer, technical-artist, gameplay-programmer — direction through implementation.

Godotin Claude Code Game Studios