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Game dev skills for your agent

230 hand-picked skills, MCP servers and starter kits. Filter by engine, task or the agent you use.

Type
Engine

Showing 55 results

Simulator Economy
RBX
Skill
By GameSkill

Roblox Simulator Economy

Design, balance and implement the economy of a Roblox simulator, tycoon, clicker or idle game in Luau: cost curves, buy max, rebirths, offline earnings, big-number display, server-owned purchases, save repair and odds disclosure, with a Lune pacing calculator.

Robloxin Awesome Gamedev Agent Skills
2D Platformer
ANY
Skill
By GameSkill

2D Platformer

Build a 2D platformer: run/jump control with coyote time, jump buffering, and variable jump height, plus tiled levels and hazards.

Engine-agnosticin Awesome Gamedev Agent Skills
Card Game
ANY
Skill
By GameSkill

Card Game

Build a card game: card data, deck/hand/discard zones, draw/shuffle/reshuffle, a turn structure, costs, and effect resolution.

Engine-agnosticin Awesome Gamedev Agent Skills
Dialogue Systems
ANY
Skill
By GameSkill

Dialogue Systems

Branching dialogue as a node graph with conditions, variables and localization hooks, using Ink, Yarn Spinner or a custom runner.

Engine-agnosticin Awesome Gamedev Agent Skills
FPS Shooter
ANY
Skill
By GameSkill

FPS Shooter

Build a first-person shooter: move+mouse-look controller, hitscan or projectile shooting, weapons, health, and enemy AI.

Engine-agnosticin Awesome Gamedev Agent Skills
Game Audio Design
ANY
Skill
By GameSkill

Game Audio Design

Engine-neutral game audio: mixer buses and decibel gain, ducking, adaptive music through layering, SFX variation and beat sync.

Engine-agnosticin Awesome Gamedev Agent Skills
Game Feel & Juice
ANY
Skill
By GameSkill

Game Feel & Juice

Add juice to actions: screen shake, hit-stop, eased motion, squash and stretch, knockback and layered audio-visual feedback.

Engine-agnosticin Awesome Gamedev Agent Skills
Game Save Systems
ANY
Skill
By GameSkill

Game Save Systems

Design save/load for game state — choosing what to serialize, file formats, save slots, atomic crash-safe writes, schema versioning and migration, and autosave.

Engine-agnosticin Awesome Gamedev Agent Skills
Level Design
ANY
Skill
By GameSkill

Level Design

Design playable levels from blockout to final: player metrics, pacing and flow, gating, the critical path and encounter design.

Engine-agnosticin Awesome Gamedev Agent Skills
Procedural Generation
ANY
Skill
By GameSkill

Procedural Generation

Procedural content with seeded RNG: Perlin and Simplex noise terrain, rooms-and-corridors dungeons and weighted loot tables.

Engine-agnosticin Awesome Gamedev Agent Skills
Puzzle Game
ANY
Skill
By GameSkill

Puzzle Game

Build a puzzle game: grid/board state, move input, rule-based resolution (match-3 cascades, sokoban pushes, tile logic), scoring, and undo.

Engine-agnosticin Awesome Gamedev Agent Skills
Roguelike
ANY
Skill
By GameSkill

Roguelike

Build a roguelike: turn-based grid movement, procedural dungeons, permadeath, field-of-view, and loot tables.

Engine-agnosticin Awesome Gamedev Agent Skills
RPG Systems
ANY
Skill
By GameSkill

RPG Systems

Build an RPG: stats and leveling, inventory and equipment, quests, branching dialogue, save/load, and combat.

Engine-agnosticin Awesome Gamedev Agent Skills
Survival Crafting
ANY
Skill
By GameSkill

Survival Crafting

Build a survival-crafting game: resource gathering, inventory, crafting and a tech tree, needs (hunger/thirst/temperature), and base building.

Engine-agnosticin Awesome Gamedev Agent Skills
Tower Defense
ANY
Skill
By GameSkill

Tower Defense

Build a tower defense: enemies pathing along lanes, wave spawning, towers that auto-target and fire, an economy, and lives.

Engine-agnosticin Awesome Gamedev Agent Skills
Visual Novel
ANY
Skill
By GameSkill

Visual Novel

Build a visual novel: a branching script, character and background display, a text box with choices, save/load, backlog, and skip/auto.

Engine-agnosticin Awesome Gamedev Agent Skills
VFX & Game Feel
GDT
Skill
By GameSkill

Godot VFX & Game Feel (Scenario)

Make and fix particle effects in Godot 4.7, such as explosions, projectile trails, impacts, smoke and sub-emitters, within mobile budgets, plus hit-stop and screen shake.

Godotin Scenario Skills
Art Direction
ANY
Skill
By GameSkill

Novel to Game: Art Direction

Direct game art and creative vision.

Engine-agnosticin Novel to Game
Book Analysis
ANY
Skill
By GameSkill

Novel to Game: Book Analysis

Deconstruct a novel for game adaptation.

Engine-agnosticin Novel to Game
Concept
ANY
Skill
By GameSkill

Novel to Game: Concept

Design game concepts from a novel.

Engine-agnosticin Novel to Game
World Design
ANY
Skill
By GameSkill

Novel to Game: World Design

Design game experience, systems, and levels.

Engine-agnosticin Novel to Game
Dialogue System
BVY
Skill
876

Bevy Dialogue System

Bevy 0.20 dialogue data: line tables in a resource, the current line index on a component, and choice flags filtered before the write.

Bevyin Game Dev Agentic Skills
Economy System
BVY
Skill
876

Bevy Economy System

Bevy ECS economy: Wallet components, a PriceTable resource, Purchase and Transfer messages, vendor stock.

Bevyin Game Dev Agentic Skills
Bevy Platformer
BVY
Skill
876

Bevy Platformer

Route a Bevy 0.20 platformer: coyote time and jump buffer on Mover, gravity on FixedUpdate, one-way ledges, follow camera.

Bevyin Game Dev Agentic Skills