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Game dev skills for your agent

193 hand-picked skills, MCP servers and starter kits. Filter by engine, task or the agent you use.

Type
Engine

Showing 28 results

Universal Modder
ANY
Starter kit
8.9k

Universal Modder

Skills, tools and a fal MCP that let Claude Code mod PC games you own: recon, reverse engineering, generated assets, in-game testing.

Engine-agnosticClaude Code · Codex +4
Godogen
GDT
Starter kit
7.2k

Godogen

Autonomous game development with Claude Code and Codex. Publishes a ready game repo for Godot, Bevy, Babylon.js or three.js.

GodotBevyWeb (Phaser / Three.js)Claude Code · Codex
sprite-gen
ANY
Skill
3.0k

sprite-gen

Generate clean 2D game sprites and animation atlases: state rows, alpha cleanup, frame extraction, runtime atlases.

Engine-agnosticCodex · Claude Code
PixiJS Skills
WEB
SkillOfficial
358

PixiJS Skills (official, v8)

The official PixiJS agent skills: 26 skills that teach AI coding agents correct PixiJS v8 usage, from Application setup, assets and the scene graph to filters, custom rendering, performance and v7 migration.

Web (Phaser / Three.js)Claude Code · Codex +5
GladeKit MCP
UNI
MCP
214

GladeKit MCP (Unity + Godot)

One MCP server for Unity and Godot editors: 275 Unity tools, 115 Godot tools, gameplay scaffolders, screenshot checks and GLADE.md project context.

UnityGodotClaude Code · Cursor +2
Vibe Jam Starter Pack
WEB
Starter kit
152

Vibe Jam Starter Pack

A free bundle for game jams: four starter projects, eight agent skills for Phaser and Three.js, and tutorial videos.

Web (Phaser / Three.js)Claude Code · Codex +1
OrcDev Point-and-Click Adventure Skills
GDT
Skill
107

OrcDev Point-and-Click Adventure Skills

Ten agent skills and a template for making a fully voiced point-and-click adventure in Godot, pulled out of the production of OrcDev's game Past. No license is published, so see the repository for use.

GodotClaude Code · Codex +1
Hermes GameForge
GDT
Starter kit
37

Hermes GameForge

A game-development plugin for Hermes Agent with 10 agent skills and 9 tools: SFX, music, NPC voices, pixel sprites, tilesets, low-poly 3D, web/Godot/Unity builds, a playtester that plays the build, and itch.io export. Runs offline by default.

GodotUnityUnrealHermes Agent
SPA
ASE
Skill
23

SPA: Aseprite Automation

Aseprite automation for AI agents as a CLI, an agent skill and an MCP server: create, edit, verify and export pixel art, animations, tilesets and sprite sheets in batch mode, keeping editable .aseprite sources.

AsepriteGodotClaude Code · Codex +5
pyxel-skill
LUA
SkillOfficial
14

pyxel-skill

The official agent skill for building and verifying Pyxel retro games, by Pyxel's creator kitao. Bundles the pyxel-mcp server so the agent can run, screenshot and check its own game.

LÖVE / pygameClaude Code · Codex +5
FunPlay Skill
UNI
Starter kit
10

FunPlay Skill

14 MIT agent skills for game development with scripts and tests: sprite-sheet slicing, normal maps, audio conversion, game concept briefs, browser game slices, Unity MCP workflow and Cocos/WeChat minigame rules.

UnityWeb (Phaser / Three.js)LÖVE / pygameClaude Code · Cursor +3
open-game-skills
GDT
Starter kit
6

open-game-skills

An MIT pack of about 190 SKILL.md agent skills for game design: combat feel, camera, traversal, world, validation, 2D/Spine and art pipeline, with a dispatcher and adapters for Three.js, PixiJS, Phaser, Cocos, Godot, Unity and Unreal.

Engine-agnosticGodotUnityClaude Code · Codex +1
Ludra
WEB
Starter kit
3

Ludra

A 2D game engine built for AI agents: games are JSON, every error comes with a machine-readable fix, and the agent plays and tests its own game headlessly. Ships a Claude Code plugin and skill.

Web (Phaser / Three.js)LÖVE / pygameClaude Code
rng-vfx
UNI
Skill
0

rng-vfx

A game VFX skill for coding agents: six styles (anime, toon, stylized, dark fantasy, pixel, realism) for Unity VFX Graph, Unreal Niagara and three.js, with a live three.js stand to verify frame strips.

UnityUnrealWeb (Phaser / Three.js)Claude Code · Codex +1
Underhood
ANY
Starter kit
0

Underhood

Five free Claude skills for modding games you own: recon, reverse engineering (.NET, IL2CPP, native, pak AES keys, unknown formats), building and testing the mod in game, local art via ComfyUI, and release.

Engine-agnosticClaude Code
Art Bible
GDT
Skill
27.0k

Art Bible (Claude Code Game Studios)

Author the Art Bible — visual identity gating asset production.

Godotin Claude Code Game Studios
2D Platformer
ANY
Skill
2.1k

2D Platformer

Build a 2D platformer: run/jump control with coyote time, jump buffering, and variable jump height, plus tiled levels and hazards.

Engine-agnosticin Awesome Gamedev Agent Skills
Create Game Assets
ANY
Skill
2.1k

Create Game Assets

Plan, generate, source, normalize, and validate cohesive visual game assets.

Engine-agnosticin Awesome Gamedev Agent Skills
Game Camera Systems
ANY
Skill
2.1k

Game Camera Systems

Cameras that feel good: 2D follow with deadzone and look-ahead, 3D orbit with collision, first-person look, multi-target framing and shake.

Engine-agnosticin Awesome Gamedev Agent Skills
2D Movement
GDT
Skill
2.1k

Godot 2D Movement

2D character movement in Godot 4.7 with CharacterBody2D: platformer jumping, top-down motion, slopes and reading collisions.

Godotin Awesome Gamedev Agent Skills
Godot Physics
GDT
Skill
2.1k

Godot Physics

Use Godot 4.7 physics bodies and detection in 2D and 3D: RigidBody, StaticBody, Area, and CharacterBody; collision layers vs masks; contact/overlap signals; and raycasts (RayCast nodes and direct space-state queries).

Godotin Awesome Gamedev Agent Skills
Godot Shaders
GDT
Skill
2.1k

Godot Shaders

Godot 4.7 shaders for 2D and 3D: vertex and fragment code, uniforms, TIME and UV animation, and screen-reading effects.

Godotin Awesome Gamedev Agent Skills
Godot TileMap
GDT
Skill
2.1k

Godot TileMap

Tile-based 2D levels in Godot 4.7 with TileMapLayer: collision and navigation on tiles, terrain autotiling and editing cells from code.

Godotin Awesome Gamedev Agent Skills
LÖVE Core
LUA
Skill
2.1k

LÖVE (Love2D) Core

Structure and debug a LÖVE (Love2D) game in Lua: the love.load/update/draw loop, delta-time movement, input, and screen states.

LÖVE / pygamein Awesome Gamedev Agent Skills