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Game dev skills for your agent

193 hand-picked skills, MCP servers and starter kits. Filter by engine, task or the agent you use.

Type
Engine

Showing 24 results

MCP for Blender
B3D
MCP
32.2k

MCP for Blender (blender-mcp)

Community plugin to control Blender with any LLM. The most-starred game-adjacent MCP server on GitHub.

BlenderClaude Desktop · Claude Code +4
Scenario Skills
B3D
Skill
1.1k

Scenario Skills

Production-ready images, video, audio and 3D from any agent through the Scenario MCP, plus expert teams for Blender, Unreal and Unity.

Engine-agnosticBlenderUnityClaude Code · Codex +2
3AGameFactory
UE5
Starter kit
956

3AGameFactory (GameFactory-3A)

An Apache-2.0 framework of agent skills and pipelines that turns a game requirement into assets (image, 3D, motion, audio, CG video) and engine-ready code for UE5, Blender, Unity, Godot 4 and three.js.

UnrealUnityGodotClaude Code · Codex +1
3dviz Pro Max
WEB
Skill
835

3dviz Pro Max

Turn an idea into a Three.js or Blender scene: 223 recipes, 440 knowledge records and runnable studio examples.

Web (Phaser / Three.js)BlenderClaude Code · Codex
Scenario for Blender
B3D
MCPOfficial
694

Scenario for Blender

Scenario's experimental Blender 5.0+ extension: AI images, video, 3D and PBR materials in the viewport, plus a local MCP server for agents. GPL-3.0; paid Scenario API.

BlenderClaude Code · Codex +2
Mixamo LLM Mocap
B3D
Starter kit
402

Mixamo LLM Mocap

Turn a locked-camera video, filmed or AI-generated, into a clean FK animation on any Mixamo character in Blender. GVHMR pose estimation, SMPL-X retargeting, foot locks and fidelity checks, built to be run end to end by an AI agent.

BlenderClaude Code · Codex
Agent Skills
B3D
Skill
329

Blender Agent Skills

Professional Blender 5.2 workflows as Agent Skills: modelling, UVs, PBR, baking, rigging, animation, export and QA.

BlenderClaude Code · Codex +4
Video to Blender
B3D
Skill
46

Video to Blender (procedural-blender-nodes)

A Blender skill that turns a reference video, image or idea into editable Geometry Nodes, Shader Nodes and compositor graphs, backed by a tested 39-group node library, a linter and a validator. Requires Blender 5.2+.

BlenderClaude Code · Codex +3
Hermes GameForge
GDT
Starter kit
37

Hermes GameForge

A game-development plugin for Hermes Agent with 10 agent skills and 9 tools: SFX, music, NPC voices, pixel sprites, tilesets, low-poly 3D, web/Godot/Unity builds, a playtester that plays the build, and itch.io export. Runs offline by default.

GodotUnityUnrealHermes Agent
Gaussian Splat to Blender Nodes
B3D
Skill
32

Gaussian Splat to Blender Nodes

An agent skill and toolkit that reconstructs a Gaussian splat scan as editable Blender Geometry Nodes meshes and Shader Node materials, with camera tools, a native-scene audit, comparison renders and optional projected textures.

BlenderClaude Code · Codex +1
ForgeSkills
B3D
Starter kit
9

ForgeSkills

20 gated game-development agent skills (orchestration, verification, Blender headless, procedural modeling, textures, animation, VFX, Godot and Unity pipelines) plus Python tools that measure the results. Apache-2.0.

BlenderGodotUnityClaude Code · Cursor +1
skills-gamedev
UNI
Skill
5

skills-gamedev (Skillary)

26 game development skills from the Skillary catalog: game design, level and narrative design, monetization, playtesting, Unity, Unreal, Blender, audio and engineering.

Engine-agnosticUnityUnrealClaude Code · Codex +2
roblox-dev-kit
RBX
Starter kit
0

roblox-dev-kit

Four agent skills and a Claude Code plugin for Roblox games: a professional Rojo/Luau toolchain, an environment doctor, Blender-to-Roblox export with Open Cloud upload, and license-checked free asset search.

RobloxBlenderClaude Code · Codex
Hard-Surface Modeling
B3D
Skill
1.1k

Blender Hard-Surface Modeling (Scenario)

Hard-surface modeling in Blender for props, weapons and vehicles: booleans, bevels, weighted normals and support loops, plus shading fixes.

Blenderin Scenario Skills
Rigging with Python
B3D
Skill
1.1k

Blender Rigging with Python (Scenario)

Rig characters, creatures and props in Blender through Python: Rigify, weights, IK/FK, drivers, corrective and facial shape keys, and deformation tests.

Blenderin Scenario Skills
Roblox Animation
RBX
Skill
1.1k

Roblox Animation (Scenario)

Animate Roblox characters, NPCs and creatures: priorities and blending, markers, Blender and FBX import, custom rigs, procedural animation and IK.

Robloxin Scenario Skills
Add-on Development
B3D
Skill
329

Blender Add-on Development

Write Blender 5.2 add-ons as extensions: manifest, operators and panels, properties, modal tools, bundled wheels and CLI build and publish.

Blenderin Blender Agent Skills
Blender Animation
B3D
Skill
329

Blender Animation

Animation in Blender 5.2: layered actions, Python keyframing, NLA, mocap retargeting, baking rigs to export skeletons and per-clip export.

Blenderin Blender Agent Skills
Asset QA
B3D
Skill
329

Blender Asset QA

Mandatory review gate for any mesh or asset created or edited in Blender.

Blenderin Blender Agent Skills
Character Rigging
B3D
Skill
329

Blender Character Rigging

Character rigging in Blender 5.2: Rigify, bone layers, IK/FK, robust skinning, correctives and game skeletons for Unity, Unreal and Roblox.

Blenderin Blender Agent Skills
Blender Core
B3D
Skill
329

Blender Core

The foundation for agent-driven Blender 5.2+: running bpy live over MCP or headless, context overrides, 5.x API changes and verification.

Blenderin Blender Agent Skills
Export Pipelines
B3D
Skill
329

Blender Export Pipelines

Export from Blender 5.2 with verified presets - Roblox (FBX/glTF, cages, R15, SurfaceAppearance), Unity (FBX, Humanoid), Unreal (FBX skeletal, Nanite, UCX), Godot/web (GLB, meshopt/Draco, WebP), USD.

Blenderin Blender Agent Skills
Facial Shape Keys
B3D
Skill
329

Blender Facial Shape Keys

Facial rigs in Blender 5.2: ARKit 52 blendshapes, visemes for lip-sync, symmetric splits, correctives and export to game engines.

Blenderin Blender Agent Skills
Game Optimization
B3D
Skill
329

Blender Game Optimization

Optimize Blender assets for real-time engines: per-platform budgets, LOD chains, decimation, draw-call reduction and texture memory.

Blenderin Blender Agent Skills